bitbender

Thumbnail of Pacman #1

Pacman

  • Partner:
  • Date: 2004-2005
  • Technologies: Nintendo DS, 3D
  • Languages: C++

Details

I was responsible for building a Pacman-clone mini-game inside a huge Nintendo DS release. Unfortunately Konami mowed the project at one the latest milestones due to marketing decisions, so the codes related to the project went into the archives.

Fun fact: this was the first game of the company (formerly Rubik Entertainment, now Zen Studios), which contained AI. They did mostly pinballs before.